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Ultraman (??????, Urutoraman) is a Japanese tokusatsu science fiction television series created by Eiji Tsuburaya. It is a follow-up to Ultra Q, though not technically a sequel or spin-off. Tsuburaya Productions made 39 episodes (40, counting the pre-premiere special) that aired on Tokyo Broadcasting System (TBS) from July 17, 1966 to April 9, 1967. Its premiere topped the average rating set by Ultra Q and kept climbing each week, marking the show as a success.

Ultraman
Title card reading, "Ultraman: A Special Effects Fantasy Series"
Genre
  • Tokusatsu
  • Kaiju
  • Superhero
  • Science fiction
Created byEiji Tsuburaya
Written by
  • Tetsuo Kinj?
  • Masahiro Yamada
  • Mamoru Sasaki
  • Shinichi Sekizawa
Starring
  • Susumu Kurobe
  • Akiji Kobayashi
  • Hiroko Sakurai
  • Sanday? Dokumamushi
  • Masanari Nihei
  • Bin Furuya
Opening themeUltraman Theme by the Misuzu Children's Choir
Composer(s)Kunio Miyauchi
Country of originJapan
Original language(s)Japanese
No. of episodes39
Production
Running time24 minutes
Production company(s)Tsuburaya Productions
Release
Original networkTBS
Original releaseJuly 17, 1966 (1966-07-17) – April 9, 1967 (1967-04-09)
Chronology
Preceded byUltra Q
Followed byUltra Seven

Although Ultraman is the first series to feature an Ultraman character, it is the second installment in the Ultra Series, after Ultra Q. This is signified in the show opening by the Ultra Q logo exploding into the Ultraman logo. Ultraman and its titular hero became major pop culture phenomena in Japan, spawning dozens of sequels, spin-offs, rip-offs, imitators, parodies and tributes.

Screenplay

When the Earth is threatened by alien invaders and giant monsters, the world relies on the Science Patrol, a special anti-monster defense agency armed with high-tech weaponry and vehicles to combat these threats from the unknown. When the Science Patrol's weaponry is ineffective and all hope is lost, one of their members, Hayata, transforms into a giant alien called Ultraman to defeat the monstrous menace threatening the Earth, unbeknownst to the other Science Patrol members, who are unaware of his secret identity.

Development

Due to the success of Ultra Q, Tokyo Broadcasting System (TBS) wanted a new monster-themed show from Tokyo Broadcasting System, this time filmed in color. TBS hoped to create continuing series with Tsuburaya Productions.

Eiji Tsuburaya and writer Tetsuo Kinjo chose to take the barebones idea of Ultra Q about civilians and scientists dealing with monsters and have a group specifically created to deal with monsters and supernatural phenomena as the focus of the new show. The group was tentatively named the "Scientific Investigation Agency" (SIA). Tsuburaya and Kinjo decided to add unused ideas from Ultra Q and the rejected outline Woo.

Tsuburaya had spent significant amounts of studio money to build his miniatures for the Godzilla films. The studio was desirous to monetize these miniatures, and was looking for a project that could repurpose the sets and costumes from the Godzilla franchise.

The first iteration of Ultraman was named "Bemler". Bemler's human host would have been a 28-year-old man named "Officer Sakomizu", described as a "tough guy" in early drafts. Captain Muramatsu would have been the only SIA member to know his secret identity. The name "Bemler" (sometimes trademarked as "Bemular") was later given to Ultraman's foe in the premiere episode: Ultra Operation No. 1.

Pre-production and story layout for the show began in December 1965 as Bemler: Scientific Investigation Agency. Masahiro Yamada completed a sample teleplay titled The Birth of Bemler that featured an unused scenario originally written for Ultra Q. TBS producer Takashi Kakoi demanded to have Bemler be easily differentiated from other similarly designed monsters to avoid confusion. Tsuburaya and Kinjo then decided to make Bemler more humanoid in design. Kakoi later requested that Bemler have a more metallic-based image.

In January 1966, the production's title was changed to Redman, due to the protagonist's color scheme. The following month, the show was unanimously approved for production. In this version, Redman arrives as a refugee on Earth after invaders destroyed his home planet. Redman fuses with officer Sakomizu and together, they protect the Earth from giant monsters and alien invaders. This version also featured an early version of the Beta Capsule called a "Flashbeam" that resembled a futuristic fountain pen. During casting TBS suggested casting actors that looked as Western as possible, in order to appeal to overseas markets. It was later decided to add a female character to the SIA roster. Many of the cast members came from Toho. On March 22, 1966, the copyright offices approved registration of the show, now titled Ultraman.

Design

 
Ultraman's suit variations in 1966: Type A (left), Type B (middle) and Type C (right).

The first iteration of the Ultraman character was originally named "Bemler". Bemler was originally conceived by Kinjo as an intergalactic reptilian creature that would enlarge itself to 164 feet and come to the SIA's aid. The original design was a cross between Garuda, a mythological Hindu/Buddhist guardian bird, and Tengu, a Japanese folkloric crow-goblin.

Eiji Tsuburaya found the early versions of Ultraman's design to be too alien and sinister and requested that production designer Tohl Narita draft something more benevolent, despite teleplays already being written. Narita took inspiration from classical Greek art, ancient Egypt, the European Renaissance, and Miyamoto Musashi. Tsuburaya and Kinjo added input to each of Narita's new drawings. Ultraman's silver skin symbolized steel from an interstellar rocket and the red lining represented the surface of Mars.

Narita's assistant, Akira Sasaki, sculpted clays but became concerned about the nose and mouth looking too human. They eventually decided on a brim-like nose that runs from the mouth to the top of the head like a dorsal fin. They also allowed the mouth to be flexible for speech. Early outlines had Ultraman capable of spitting fire and a liquid called "silver iodine" but these ideas were later dropped. Ultraman's 3-minute Color Timer was added at the last minute due to the filmmakers feeling that Ultraman was too invincible, and also the belief that it would add suspense and make viewers cheer for Ultraman.

Filming

A decision was made to film Ultraman in color. To keep production costs from going over budget, the show was shot on 16mm stock and optical effects were shot using 35mm. This met the network's requirement for making new episodes on a fast-paced production schedule (due to filming starting in March 1966 for a scheduled debut that July).

The production crew were separated into three teams subdivided into separate live-action filming and special effects filming groups. TBS and Tsuburaya Productions originally agreed to air Ultraman on July 17. TBS pushed the release up one week in order to cover the spot originally intended for the final episode of Ultra Q, which was pulled from the broadcast schedule due to not featuring any monsters. TBS also wanted to beat the release of Fuji Television's Ambassador Magma (aka Space Giants), a show similar to Ultraman.

Though production on Ultraman was running smoothly, it wasn't running fast enough to meet the premiere date. After meetings between TBS, Tsuburaya Productions, and sponsors, the decision was made to produce a live broadcast on July 10 of a special titled Ultraman Eve Festival, a TV special intended to introduce Ultraman to viewers. This was also done to help the production crew catch up and finish the premiere episode. The special was then retitled The Birth of Ultraman: An Ultraman Premiere Celebration. Kunio Miyauchi, who composed the music for Ultra Q, was brought back to the compose the music for Ultraman. The lyrics to the show's opening theme music were written by Hajime Tsuburaya (credited as Koichi Fuji).

Monsters

 
Ultraman and Gyango in episode 11: The Rascal from Outer Space.

Production designer Tohl Narita designed all of the monsters. Narita sometimes deviated from the original descriptions. A majority of the time, the writers did not include any specific descriptions of the monsters in the teleplays. Most monsters were not even named. The name of the monsters were decided via staff meetings where it would be determined if the writer created a creature that was capable or incapable of being filmed with the special effects technology available at the time. The monsters were sculpted and fabricated by Ryosaku Takayama, Akira Sasaki, and Ekisu Productions.

 
Ultraman and Zetton in the finale: Farewell, Ultraman.

Bin Furuya was chosen to play Ultraman due to his physical stature and proportions. Furuya said he trained with tap-dancing and karate. He also practiced the beam and shuwatch poses at home nearly 300 times. He said the Ultraman suits were destroyed after production wrapped. Since he wore a thin suit, he was able to feel more pain than the other suit actors, and claimed to always get hurt in one fashion or another.

Haruo Nakajima (who played Godzilla for the first 12 films) choreographed all the monsters battles with Furuya and even played a few monsters, such as Neronga (episode 03) and Jiras (episode 10). Nakajima also had two cameos, one in episode 24 and in episode 33 as a police officer.

Ultraman featured new monster suits, as well as recycled suits from Ultra Q. Two Godzilla suits were recycled from Toho for the monster Jiras, with the head of the Godzilla suit from Ebirah, Horror of the Deep placed upon the Godzilla suit from Mothra vs. Godzilla. The dorsal fins and parts of the suit were sprayed yellow and a yellow frill was added to disguise the connection of the head with the suit. The show also marks the first appearance of Ultraman Zoffy in the finale Farewell, Ultraman.

  • Susumu Kurobe as Hayata/Ultraman
The Science Patrol member who transforms into Ultraman with Beta Capsule. Bin Furuya was chosen as the suit performer for Ultraman due to his physical stature and proportions, as well as his martial arts experience.
  • Akiji Kobayashi as Captain Muramatsu
Leader of the Science Patrol. His name is shortened to "Captain Mura" in the English dub. In the Japanese version, he is sometimes referred to as "Cap".
  • Sanday? Dokumamushi as Arashi
The Science Patrol's expert marksman.
  • Masanari Nihei as Ide
The Science Patrol's comical inventor. He creates Science Patrol's missiles, guns and monster language translator. Susumu Ishikawa was originally cast in the role but abruptly left the production due to contract disputes, despite filming a few scenes.Ultraman

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